Ogre.rb: Ruby Wrapper for Ogre
There is a new project called Ogre.rb over at RubyForge headed by Jason Roelofs. This project aims to take the existing Ogre, Object Oriented Graphics Rendering Engine, library and wrap it all up nicely in Ruby.
The great news is that Linux, Windows, and (now) Mac OS X is supported. I took some time over the past few weeks to integrate mac support, and it is sitting in the SVN repository for the project. Be sure to read the readme, and check the help forum for additional details on the mac support.
If you’ve never ventured into 3D programming before, now is the time. With the addition of Ogre.rb, Ogre applications may now be developed in C++, C#, Objective-C++, Python, and Ruby. Go get your 3D on.
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