About

My name is Justin Walsh. I am a recent graduate of the University of Advancing Technology, and majored in Software Engineering.

I am currently working with MegaDotNet on several software projects. These projects range from web applications using Ruby on Rails, to 3D Graphics Simulations developed in C++.

In my spare time I also work on Ogre3D, an open source graphics engine. I am currently the Macintosh Maintainer and my contributions include universal binary support, bundle-able frameworks for OS X, the Mac SDK, and integrating Cocoa and Carbon platform support into the Macintosh port of Ogre.

Feel free to contact me if you have questions, suggestions, or just want to say hello.